Last updated on January 5th, 2025 at 12:41 am
Here, we see an Insert Delete GetRandom O(1) LeetCode Solution. This Leetcode problem is solved using different approaches in many programming languages, such as C++, Java, JavaScript, Python, etc.
List of all LeetCode Solution
Topics
Array, Design, Hash Table
Companies
Amazon, Facebook, Google, Pocketgems, Twitter, Uber, Yelp
Level of Question
Medium
Insert Delete GetRandom O(1) LeetCode Solution
Table of Contents
1. Problem Statement
Implement the RandomizedSet
class:
RandomizedSet()
Initializes theRandomizedSet
object.bool insert(int val)
Inserts an itemval
into the set if not present. Returnstrue
if the item was not present,false
otherwise.bool remove(int val)
Removes an itemval
from the set if present. Returnstrue
if the item was present,false
otherwise.int getRandom()
Returns a random element from the current set of elements (it’s guaranteed that at least one element exists when this method is called). Each element must have the same probability of being returned.
You must implement the functions of the class such that each function works in average O(1)
time complexity.
Example 1:
Input [“RandomizedSet”, “insert”, “remove”, “insert”, “getRandom”, “remove”, “insert”, “getRandom”]
[[], [1], [2], [2], [], [1], [2], []]
Output [null, true, false, true, 2, true, false, 2]
Explanation
RandomizedSet randomizedSet = new RandomizedSet();
randomizedSet.insert(1); // Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomizedSet.remove(2); // Returns false as 2 does not exist in the set.
randomizedSet.insert(2); // Inserts 2 to the set, returns true. Set now contains [1,2].
randomizedSet.getRandom(); // getRandom() should return either 1 or 2 randomly.
randomizedSet.remove(1); // Removes 1 from the set, returns true. Set now contains [2].
randomizedSet.insert(2); // 2 was already in the set, so return false.
randomizedSet.getRandom(); // Since 2 is the only number in the set, getRandom() will always return 2.
2. Coding Pattern Used in Solution
The coding pattern used in this code is “Hashing with Array for Constant Time Operations”. The code leverages a combination of a hash map (or dictionary) and an array (or list) to achieve constant time complexity for insert
, remove
, and getRandom
operations.
3. Code Implementation in Different Languages
3.1 Insert Delete GetRandom O(1) C++
class RandomizedSet { private: vector<int> a; unordered_map<int,int> m; public: RandomizedSet() { } bool insert(int val) { if(m.find(val)!=m.end()) return false; else{ a.push_back(val); m[val]=a.size()-1; return true; } } bool remove(int val) { if(m.find(val)==m.end()) return false; else{ int last=a.back(); a[m[val]]=a.back(); a.pop_back(); m[last]=m[val]; m.erase(val); return true; } } int getRandom() { return a[rand()%a.size()]; } };
3.2 Insert Delete GetRandom O(1) Java
class RandomizedSet { private ArrayList<Integer> list; private Map<Integer, Integer> map; public RandomizedSet() { list = new ArrayList<>(); map = new HashMap<>(); } public boolean search(int val) { return map.containsKey(val); } public boolean insert(int val) { if (search(val)) return false; list.add(val); map.put(val, list.size() - 1); return true; } public boolean remove(int val) { if (!search(val)) return false; int index = map.get(val); list.set(index, list.get(list.size() - 1)); map.put(list.get(index), index); list.remove(list.size() - 1); map.remove(val); return true; } public int getRandom() { Random rand = new Random(); return list.get(rand.nextInt(list.size())); } }
3.3 Insert Delete GetRandom O(1) JavaScript
var RandomizedSet = function() { this.set = []; this.valueIndexMap = new Map(); }; RandomizedSet.prototype.insert = function(val) { if (this.valueIndexMap.has(val)) { return false; } this.set.push(val); this.valueIndexMap.set(val, this.set.length -1); return true; }; RandomizedSet.prototype.remove = function(val) { if (!this.valueIndexMap.has(val)) { return false; } const indexToRemove = this.valueIndexMap.get(val); this.valueIndexMap.set(this.set[this.set.length - 1], indexToRemove); this.valueIndexMap.delete(val); this.set[indexToRemove] = this.set[this.set.length - 1]; this.set[this.set.length - 1] = val; this.set.pop(); return true; }; RandomizedSet.prototype.getRandom = function() { return this.set[Math.floor(Math.random()*this.set.length)]; }
3.4 Insert Delete GetRandom O(1) Python
class RandomizedSet(object): def __init__(self): self.lst = [] self.idx_map = {} def search(self, val): return val in self.idx_map def insert(self, val): if self.search(val): return False self.lst.append(val) self.idx_map[val] = len(self.lst) - 1 return True def remove(self, val): if not self.search(val): return False idx = self.idx_map[val] self.lst[idx] = self.lst[-1] self.idx_map[self.lst[-1]] = idx self.lst.pop() del self.idx_map[val] return True def getRandom(self): return random.choice(self.lst)
4. Time and Space Complexity
Time Complexity | Space Complexity | |
C++ | O(1) | O(n) |
Java | O(1) | O(n) |
JavaScript | O(1) | O(n) |
Python | O(1) | O(n) |
where, n
is the number of elements in the set.