Last updated on October 9th, 2024 at 05:55 pm
Here, We see Insert Delete GetRandom O(1) – Duplicates allowed LeetCode Solution. This Leetcode problem is done in many programming languages like C++, Java, JavaScript, Python, etc. with different approaches.
List of all LeetCode Solution
Topics
Array, Design, Hash Table
Companies
Yelp
Level of Question
Hard
Insert Delete GetRandom O(1) – Duplicates allowed LeetCode Solution
Table of Contents
Problem Statement
RandomizedCollection
is a data structure that contains a collection of numbers, possibly duplicates (i.e., a multiset). It should support inserting and removing specific elements and also reporting a random element.
Implement the RandomizedCollection
class:
RandomizedCollection()
Initializes the emptyRandomizedCollection
object.bool insert(int val)
Inserts an itemval
into the multiset, even if the item is already present. Returnstrue
if the item is not present,false
otherwise.bool remove(int val)
Removes an itemval
from the multiset if present. Returnstrue
if the item is present,false
otherwise. Note that ifval
has multiple occurrences in the multiset, we only remove one of them.int getRandom()
Returns a random element from the current multiset of elements. The probability of each element being returned is linearly related to the number of the same values the multiset contains.
You must implement the functions of the class such that each function works on average O(1)
time complexity.
Note: The test cases are generated such that getRandom
will only be called if there is at least one item in the RandomizedCollection
.
Example 1:
Input [“RandomizedCollection”, “insert”, “insert”, “insert”, “getRandom”, “remove”, “getRandom”] [[], [1], [1], [2], [], [1], []]
Output [null, true, false, true, 2, true, 1]
Explanation RandomizedCollection randomizedCollection = new RandomizedCollection();
randomizedCollection.insert(1); // return true since the collection does not contain 1.
// Inserts 1 into the collection.
randomizedCollection.insert(1); // return false since the collection contains 1.
// Inserts another 1 into the collection. Collection now contains [1,1].
randomizedCollection.insert(2); // return true since the collection does not contain 2.
// Inserts 2 into the collection. Collection now contains [1,1,2].
randomizedCollection.getRandom(); // getRandom should:
// – return 1 with probability 2/3, or
// – return 2 with probability 1/3.
randomizedCollection.remove(1); // return true since the collection contains 1.
// Removes 1 from the collection. Collection now contains [1,2].
randomizedCollection.getRandom(); // getRandom should return 1 or 2, both equally likely.
1. Insert Delete GetRandom O(1) – Duplicates allowed LeetCode Solution C++
class RandomizedCollection { public: RandomizedCollection() { } bool insert(int val) { bool ans = indices.find(val) == indices.end(); indices[val].insert(values.size()); values.push_back(val); return ans; } bool remove(int val) { if (indices.find(val) != indices.end()) { int i = *indices[val].begin(); if (indices[val].size() == 1) { indices.erase(val); } else { indices[val].erase(indices[val].begin()); } if (i < values.size() - 1) { values[i] = values.back(); indices[values[i]].erase(values.size() - 1); indices[values[i]].insert(i); } values.pop_back(); return true; } return false; } int getRandom() { return values[rand() % values.size()]; } private: unordered_map<int, unordered_set<int>> indices; vector<int> values; };
2. Insert Delete GetRandom O(1) – Duplicates allowed LeetCode Solution Java
class RandomizedCollection { List<Integer> nums; Map<Integer, Set<Integer>> idxMap; Random random; public RandomizedCollection() { nums = new ArrayList<>(); idxMap = new HashMap<>(); random = new Random(); } public boolean insert(int val) { boolean response = !idxMap.containsKey(val); if (response) { idxMap.put(val, new HashSet<>()); } idxMap.get(val).add(nums.size()); nums.add(val); return response; } public boolean remove(int val) { if (!idxMap.containsKey(val)) { return false; } Set<Integer> idxSet = idxMap.get(val); int idxToBeRemoved = idxSet.iterator().next(); if (idxSet.size() == 1) { idxMap.remove(val); } else { idxSet.remove(idxToBeRemoved); } int lastIdx = nums.size() - 1; if (idxToBeRemoved != lastIdx) { int lastVal = nums.get(lastIdx); Set<Integer> lastIdxSet = idxMap.get(lastVal); lastIdxSet.add(idxToBeRemoved); lastIdxSet.remove(lastIdx); nums.set(idxToBeRemoved, lastVal); } nums.remove(lastIdx); return true; } public int getRandom() { return nums.get(random.nextInt(nums.size())); } }
3. Insert Delete GetRandom O(1) – Duplicates allowed LeetCode Solution JavaScript
var RandomizedCollection = function () { this.arr = []; this.map = new Map(); }; RandomizedCollection.prototype.insert = function (val) { this.arr.push(val); if (!this.map.has(val)) { this.map.set(val, new Set()); this.map.get(val).add(this.arr.length - 1); return true; } else { this.map.get(val).add(this.arr.length - 1); return false; } }; RandomizedCollection.prototype.remove = function (val) { if (!this.map.has(val)) { return false; } var indexes = Array.from(this.map.get(val)); var idx = indexes[0]; var n = this.arr.length; var last = this.arr[n - 1]; [this.arr[idx], this.arr[n - 1]] = [this.arr[n - 1], this.arr[idx]]; this.arr.pop(); this.map.get(val).delete(idx); if (idx !== n - 1) { this.map.get(last).delete(n - 1); this.map.get(last).add(idx); } if (this.map.get(val).size === 0) { this.map.delete(val); } return true; }; RandomizedCollection.prototype.getRandom = function () { var n = this.arr.length; var idx = Math.floor(Math.random() * n); return this.arr[idx]; };
4. Insert Delete GetRandom O(1) – Duplicates allowed LeetCode Solution Python
class RandomizedCollection: def __init__(self): self.nums = [] self.d = defaultdict(set) def insert(self, val): if val in self.d and len(self.d[val]) > 0: res = False else: res = True self.nums.append(val) self.d[val].add(len(self.nums)-1) return res def remove(self, val): if val in self.d and len(self.d[val]) > 0: pos = self.d[val].pop() lpos = len(self.nums)-1 lval = self.nums[lpos] self.d[lval].add(pos) self.d[lval].remove(lpos) self.nums[pos], self.nums[lpos] = self.nums[lpos], self.nums[pos] self.nums.pop() return True return False def getRandom(self): size = len(self.nums) i = int(random.random()*size) return self.nums[i]